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Dimitar Kralev
moonwatcher



Location:
Hilversum, Netherlands

Language(s):
Bulgarian, English, German

Member Since:
January 2004

Last Updated:
11 April 2010

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Protoss statue
3ds max, Photoshop, VRay
February 2008


   
This was an exercise in organic modeling. All quads, mainly done with shift+drag edge. Inspired by Blizzard's game, rendered in Vray, post in Photoshop - dof, noise, color correction. This is the final image for a school project, but I plan to add some detail in mudbox and then consider it finished.

 
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